

While there's plenty of ways to do that, the one obvious way seems to be releasing Starfield on the same day Skyrim was released, 11 years ago. In the Washington Post interview, Howard mentioned that Starfield is indeed Skyrim in space, hinting at the structural similarities of the two games.Īt this point, Starfield's Skyrim comparisons make more sense than ever, and Bethesda wants fans to acknowledge that. Starfield doesn't just have to be Skyrim in space to be successful, though it is awe-inspiring to see Bethesda aiming to recapture the magic of Skyrim in Starfield. Releasing Starfield exactly 11 years after Skyrim isn't just a nostalgia throwback, but also a stark indication of how BGS looks at Starfield as a spiritual successor to Skyrim. It is one of the reasons why PlayStation exclusive AAA titles can seem extra polished at launch compared to many other third-party AAA titles on several platforms.

He explained how development becomes more "streamlined" when developers focus on releasing games to a particular platform(s). Interestingly enough, Bethesda's Pete Hines talked to GameSpot about the advantages of shipping games to fewer platforms, rather than shipping on everything available. Cyberpunk 2077's disastrous launch lends much skepticism to the release of Starfield, which could get delayed or launch in a poor state, though unlike the former, Starfield won't be shipping on seven different platforms.ĭuring its E3 2021 reveal, Starfield was adamantly confirmed to be exclusive to the next-gen Xbox ecosystem and PC.
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Unfortunately, the game ended up getting delayed several times and also struggled on PS4 and Xbox One at launch. Just like Starfield, Cyberpunk 2077 initially received a concrete release date a year before its actual release. One such reason is the tedious task of shipping to multiple platforms.

There are plenty of reasons why video games get delayed.
